AFTERSHOCK
AFTERSHOCK
Survive the collapse. Build what comes next.
A post-apocalyptic colony simulation where you guide a band of survivors through a procedurally generated wasteland — building shelter, managing needs, crafting tools, and defending against raids. Think RimWorld meets a pixel art nuclear apocalypse.
AfterShock is a deep colony simulation set in the aftermath of civilization's collapse. Every world is procedurally generated from a single seed — layering terrain, climate, biomes, radiation zones, ruined cities, and road networks across a full world map before you ever place your first wall.
Your colonists are more than numbers. They get hungry, exhausted, and stressed. Their mood drops when needs go unmet, and pushed too far, they break. Assign jobs, prioritize work, build defenses, and craft gear through a flexible recipe and production system. When raiders come, your colonists fight back with melee and ranged combat, using cover and tactical AI.
Explore the wasteland on expeditions, farm crops, raise animals, mine deep deposits, and smelt ingots. Every system connects — what you grow feeds who you keep alive.
Procedural world generation with 16 biomes, radiation zones, rivers, and ruined cities
Deep colonist simulation — hunger, sleep, mood, health, mental breaks
Flexible crafting and production with quality tiers and tool requirements
Melee and ranged combat with faction AI, cover systems, and raids
Expedition system with world map exploration and NPC settlements
Agriculture, cooking, wildlife, animal husbandry, and hunting
Mining, smelting, and deep resource extraction
Pixel art aesthetic — 32×32 tiles with URP 2D rendering
Mod-friendly architecture with full modding rights
AfterShock is coming to Steam Early Access. Wishlist now to get notified at launch.
> WISHLIST ON STEAM